Desperately in need of vital nutritional supplies, the crew of the USS Voyager must risk dealing with an enigmatic race known as the Kirse, legendary for the bountiful crops of their world – and for their secretive ways. Despite Neelix's warnings, Captain Janeway leads an away team to the Kirse homeworld. But when the hostile Andirrim attack the Kirse, Janeway finds herself caught in a deadly situation. Forced to fight alongside the Kirse, Janeway and her crew can only hope that their strange, new allies are not more dangerous than their common foe.
Pax Galactica. Enemies become allies. Old secrets are at last revealed. Long-held beliefs and widely accepted truths are challenged. Man turns to leisurely pursuits. In this golden age, two old friends are drawn together. They seek to understand, and wonder how what they have long believed, what they have been taught was never so. Over two hundred years ago, the life of one of Starfleet's earliest pioneers came to a tragic end, and Captain Jonathan Archer, the legendary commander of Earth's first warp five starship, lost a close friend. Or so it seemed for many years. But with the passage of time, and the declassification of certain crucial files, the truth about that fateful day – the day that Commander Charles "Trip" Tucker III didn't die – could finally be revealed. Why did Starfleet feel it was necessary to rewrite history? And why only now can the truth be told?
An all-new Star Trek adventure—the first novel based on the thrilling Paramount+ TV series Star Trek: Strange New Worlds! When an experimental shuttlecraft fails, Captain Christopher Pike suspects a mechanical malfunction—only to discover the very principles on which Starfleet bases its technology have simply stopped functioning. He and his crewmates are forced to abandon ship in a dangerous maneuver that scatters their party across the strangest new world they’ve ever encountered. First Officer Una finds herself fighting to survive an untamed wilderness where dangers lurk at every turn. Young cadet Nyota Uhura struggles in a volcanic wasteland where things are not as they seem. Science Officer Spock is missing altogether. And Pike gets the chance to fulfill a childhood dream: to live the life of a cowboy in a world where the tools of the 23rd century are of no use. Yet even in the saddle, Pike is still very much a starship captain, with all the responsibilities that entails. Setting out to find his crewmates, he encounters a surprising face from his past—and discovers that one people’s utopia might be someone else’s purgatory. He must lead an exodus—or risk a calamity of galactic proportions that even the Starship Enterprise is powerless to stop....
When Captain Kirk and his crew are ordered to challenge the deadliest Klingon starship Terror, they think they're ready for anything. The defenseless Vulcan crew of a Federation science ship has been wiped out, and the Klingon battle cruiser has the USS Enterprise in its sights, ready to destroy it… But Captain Kirk can't seem to make decisions, Spock has started to throw temper tantrums. And Chekov has disobeyed vital orders. The crew of the Enterprise are losing their minds… one by one… all victims of… THE KLINGON GAMBIT…
A thrilling novel leading into the new CBS series, Una McCormack's The Last Best Hope introduces you to brand new characters featured in the life of beloved Star Trek captain Jean-Luc Picard – widely considered to be one of the most popular and recognizable characters in all of science fiction.
When sensors indicate a possible wormhole nearby, Captain Janeway is eager to investigate – hoping to find a shortcut back to the Federation. Instead, she finds a solar system being systematically pillaged by the warlike Akerians. The last thing Janeway wants is to get caught up in someone else's war, but to check out the wormhole – and to protect the innocent inhabitants of Veruna Four – she has no choice but to take on the Akerians. But who knows what dangers lurk beneath the crimson glow of the murdered sun?